Platforms: PC, XBLA, PSN

Publisher: Capcom

Released: April 2009


Description of my role on the project:

Full project cycle from conception to released game and updates.

I was the sole rigger, skinner and animator for the game.

Created many dozens of assets for ‘Flock!’ (200 to 500 triangle count) including extra add-on pack content which is not in the gallery below.

Working from concept art, I modelled and textured many of the props and animals and such.

Also designed particle systems, puzzle objects, scenery and levels.

Software used: Softimage XSI


We were one of 3 nominations in 2009; the first year that BAFTA had a category for Games, and we were amazed to of won.

It was a great joy to create the game with a talented team.

Photos from the awards night are at the bottom of the page.

Game Video

Game Images

Behind the scenes images

BAFTA event 2009 photos