BAFTA SCOTLAND WINNER
Platforms: PC, XBLA, PSN
Released: April 2009
Description of my role on the project:
Created many dozens of assets for ‘Flock!’ (200 to 500 triangle count) including extra add-
Working from concept art, I modelled and textured many of the props and animals and such.
Also designed particle systems, puzzle objects, scenery and levels.
I was the sole animal rigger and animator for the game.
Software used: Softimage XSI
We were one of 3 nominations in 2009; the first year that BAFTA had a category for Games, and we were amazed to of won.
It was a great joy to create the game with a talented team.
Photos from the awards night are at the bottom of the page.